This is a 59 room, BFRPG dungeon for level 1 characters to pillage. There should be amble treasure for a party of 5 to hit level 2 (assuming the gold for XP optional rule in BFRPG).
Here's the map:
And here's the stocked dungeon: Grim Hollow
This is a 59 room, BFRPG dungeon for level 1 characters to pillage. There should be amble treasure for a party of 5 to hit level 2 (assuming the gold for XP optional rule in BFRPG).
Here's the map:
And here's the stocked dungeon: Grim Hollow
I wrote this rolling dungeon for the 2024 One Page Dungeon Contest. It got an honourable mention which made me very happy.
Here's the map:
And here's the stocked dungeon: Sphere of Avantarr
I went to visit the National Slate Museum in Llanberis recently and saw their massive, working water wheel. This is a little dungeon all about making a water wheel turn again.
Here are the maps:
And here's the stocked dungeon: Kubuk Mill
This is a two page dungeon that I wrote for the Delightful Dungeon Contest. I quite like the way it turned out, but it might be a little heavy on the petrification.
Here's the review it got.
Here's the map:
This was a bit of an experiment in dungeon map generation.
To make the dungeon I generated three stacked dungeon layers. Each layer used a dice drop to generate randomly placed rooms which I linked up with corridors to form a minimum spanning tree.
Next I added the shortest corridor I could to form a loop on each layer. Then I linked the layers up at points where their rooms were closest, with stairs.
I found the result to be pleasingly twisty with lots of corridors running underneath higher layers. Should be fun to map.
For stocking, I used the D30 DM Companion for the monsters and BFRPG for treasure.
Finally, I checked my encounter difficulties with Frank Mentzer's algorithm from Dungeon magazine ("Plan it by the numbers" page 16).
Here's the map:
And here's the stocked dungeon: Mourndeep CavernsThis is a silly, 16 room, pig themed dungeon, set below a town. It's stocked for 4, level 5 BFRPG characters and contains a couple of new monsters.
Here's the map:
This was my entry in the No Artpunk III contest. It's an attempt to write a dungeon for high level play and you can find the review of the dungeon here. I was pretty happy with how this one turned out.
The dungeon contains 39 rooms and is stocked for 5 level 9 BFRPG characters (but it should convert to B/X or similar games with no problems).
Here's the map (it's a big one by my standards):
And here's the fully stocked module: Maze of the Bloody Wizard
This is a 59 room, BFRPG dungeon for level 1 characters to pillage. There should be amble treasure for a party of 5 to hit level 2 (assumi...